Co-Developed with Studio Snowspot

CONCLUSE 2

Concluse 2

Currently in development with Studio Snowspot.

The Emulator

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Made originally in one week for Scream Jam 2018 with Studio Snowspot and Clement Panchout. A serial killer straight from the deep web has been unleashed, can you figure out how to survive? We did all the programming and UI work in this project, along with general development inside of Unity.

Steam

CONCLUSE Android Port

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Experience PSX horror on your mobile device. We handled porting Concluse over to android by configuring mobile controls and performing mobile optimization.

GooglePlay

CONCLUSE PC/Mac

Indie horror game Concluse.

An atmospheric horror game developed alongside Studio Snowspot. Concluse is a tribute to 90s horror games like Silent Hill and Resident Evil. We handled the programming and UI design of the project.

Steam

(Non-Jam) Original Games

Lone Knight: Halloween Demo

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Halloween adventure set in a low poly environment with a variety of enemies. Primary feature is a souls-like combat/movement system; also features a dialogue system and some scripted events. Includes an original track composed by Clement Panchout.

Itch.io

The Lone Knight: Prototype

The lone knight, 3rd person rpg.

Consisting of three levels with very different environments, this prototype includes scripted events with NPC dialogue along with simple third person combat. The prototype also features cinematic camera movements.

Itch.io

Weekly Game Jam Subs

TCBTI

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The Children Below the Inn is small game made for the Weekly  Game Jam on itch.io. Featuring point and click movement, an inventory and equipment system, and NPC dialogue.

Itch.io

Rotten Island

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A simple arcade shooter developed for the Weekly Game Jam on Itch.io. Face down the endless horde and take down as many zombies as possible before your inevitable death.

Itch.io