I worked as the lead programmer on Concluse, The Emulator, and Concluse 2 with Studio Snowspot. All of which can be found on Steam for PC and Mac. I also ported Concluse and The Emulator to GooglePlay to be played on Android. These were all larger projects that spanned months of development.
Third Person Medieval Prototypes
My first released prototypes included The Lone Knight and Halloween themed Lone Knight: Halloween Demo. I learned a lot from working on souls-like combat, NPC dialogue, simple enemy AI, more complex animator controllers (Unity), as well as doing the level design myself.
I've taken part in a number of small game jams, which taught me a lot about scoping as well as time management.